Taiwanese temple culture board game with AR interaction
Problem Statement
The sustainability of Taiwanese temple culture and the apathy of the younger generation.
The Goal and Target Audience
In order to rekindle the interest of the younger generation, we have integrated AR technology with board games. Our aim is to use new technology and gaming to reawaken a sense of cultural appreciation and preservation among the youth.
Research
01 Field Survey of Distinctive Folk Traditions
02 Collection of Aesthetic and Historical Significance
03 Cultural Heritage and Documentary Records
04 Stakeholder Interviews
05 Volunteer Interviews
06 1 on 1 Visitors’Interview
Design Process
01 Brainstorming
02 Mood Board for Style Definition
03 Design Game Rules
04 Paper Prototype
05 Testing and Revisions
06 AR App

Yenping Duke
Yen Ping Chun Wang Temple

Jade Emperor
Temple of Heaven

Seven Star Empresses
Kai Lung Temple

Matsu
Great Queen of Temple

Guan Yu
Official God of War Temple

Confucius
Confucius Temple

City God
Chenghuang Temple

Emperor Xuanwu
Zhenwu Emperor Temple

Earth God
Tu Di Gong Temple
Field Survey and Volunteer Interviews
The Age Composition of Temple-goers by Field Survey and On-site Brief Questionnaire
Observation and Interviews
The next step is the design process
Building upon both primary and secondary data, the following slides focus on
"How might we?" and design solution
Building upon both primary and secondary data, the following slides focus on
"How might we?" and design solution.
Generating the Final Solution through Brainstorming and Mind Mapping
Table Game Rules
1
Players need to paper, scissors, stone to choose the winner to be the first palyer to pick the role card.
2
Every role cards have one number among 1 to 9 at the top right side, the smallest number means the most powerful God. So the player who pick the smallest number card be the start player.
3
According to the picked God card, the player will get one represented doll and a piece of God.
4
According to the picked God card, the player will become one God’s believer. Place the represented doll on the roundabout.
5
Cast moon blocks and draw lots, the number on the lots represent how many steps the players can go, no ctrict rul of the direction.
6
If have laughing answer, the player can draw two lots; if get divine answer, the player can draw one lot while angry answer only pick one “God’s secret” card.
7
When the player’s doll arrive the temple, he/she can enter the temple and cast moon blocks to draw lots then complete the missions to gain one piece of God’s puzzle.
8
If have laughing answer, the player use the App to see “good fortune” question; if get divine answer, the player must picks one “fortune” question and answer it correctly while player gets angry answer completes the “bad fortune” card’s mission.
9
The First player who collect all pieces of God’s puzzles WIN!
Paper Prototype and Testing
We use Paper Prototype to rapidly test game rules and uncover potential issues, ensuring design elements and minimizing rule flaws.